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Part of the RobotBrain project.

Pertaining to [WWW]Orocos: Open Realtime Control Services/Open Robot Control Software

Which depends on: [WWW]Std C++ (libstdc++), [WWW]Boost, [WWW]Xerces 2.1 (XML parsers).

Boost is cool. Core group were involved in the C++ Standard Template Library ([WWW]STL). And some of the of the Boost libraries will be in future C++ Standards. Boost uses/extends the Generic Programming concepts used in STL.

Orocos Has a good related projects list.

Integration between [WWW]RTAI and [WWW]TAO and [WWW]ACE is also part of the ongoing work towards a hard realtime distributed control infastructure based on CORBA.

Control Kernel [WWW]design and programming interface. [WWW]Motion Control Framework: The design of a generic kernel.

Many on the documents can be accessed from the download page http://www.orocos.org/download.php

The site currently having the name Orocos is the Belgian part of the EU funded effort. The Swedish part in now [WWW]Orca. It was called Orocos@KTH.

[WWW]Orca uses the [WWW]Player device server. Orca also uses TAO and thus CORBA.

Orocos uses the CORBA Component Model ([WWW]CCM). Other O-O component schemes include Microsoft's DCOM and Java Beans. Orocos also has a strong real-time aspect. Orca does not use a component model. Nor does Orca do real-time.

Player also does not do real-time, since it uses TCP sockets for communications.


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